SERIOUS GAMES: LEARNING VIDEOGAMES

The market for instructional video games is expected to be worth $17 billion by 2023, according to Statista predictions, growing 485 percent from 2018. L


In the realm of game-based learning, serious games as drift boss are educational videogames. This field of study attempts to teach students specialist subjects such as languages or to prepare students for careers such as cops, pilots, firefighters, and healthcare workers, among others. The market for instructional video games is expected to be worth $17 billion by 2023, according to Statista predictions, growing 485 percent from 2018. Let's look at a few of these in more detail:


For young children, the Dragon Box is a straightforward introduction to geometry.

Extreme Event is a program that teaches kids how to prepare for natural disasters while also encouraging teamwork.

Pacific offers training in leadership and team management.

Spore is an excellent tool for teaching biology, particularly organism evolution.

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